Running
Aground! Sailing Techniques
By Sailor Cull
In every sailor's life lurks the inevitability of an
eventual
grounding. If you're a sailor and you haven't yet run
aground,
chances are very good that one day you will.
WHAT TO DO WHEN YOU RUN AGROUND DON'T PANIC -- doing the
wrong thing can put you on harder.
Now that you're on the bottom, take a minute to evaluate
the
situation. Check the bilge to be sure that you haven't
holed the
boat and aren't taking on water. What is the nature of
the
bottom? If it's soft sand or grass, chances are good
that the
boat is undamaged, and that if you need to motor or
kedge off
you won't grind a hole in the boat. Your objective is to
get
safely into deeper water.
Motoring off -- If you have a motor or engine
your first
inclination will be to start it up and try to back out.
This may
work, but be careful. In sandy or muddy bottoms you are
likely
to suck sand up into the cooling system and render the
motor
useless. A powerful engine in shallow water can actually
push
sand from the stern to under the keel, making the
situation
worse. If you're on rocks and you reverse hard, you may
drag the
hull along the rocks and damage or even hole the boat.
Set out an anchor. One of the first things to do
is to set out
an anchor to keep your boat from being pushed even
farther onto
the shoal. If you have a dingy you can use it to carry
out an
anchor. If you don't have a dingy, and if conditions are
calm,
maybe someone wearing buoyant flotation gear can swim an
anchor
out. Be aware that this is not an easy task and a person
can
become totally exhausted very quickly. If your boat is a
small
one, your anchor is also probably small enough and light
enough
for you to be able to throw it far enough for it to
work, but be
careful if you do this. You don't want to go overboard
with it.
Keep as much tension on the anchor line as you can. This
alone
may help free you up, especially if you have a rising
tide, or
if passing boats create enough of a wake to raise you up
momentarily.
What is the state of the tide? If you've gone
aground on a
rising tide, you may just be able to wait a couple of
hours
until it rises enough to refloat the boat. If you've
gone
aground on a falling tide, however, you need to get into
deeper
water fast, or you may be stuck where you are for an
entire tide
change. If this happens, and if the boat is likely to
end up
lying on its side, close up hatches and companionways to
keep it
from flooding. If you'd be better off lying on one side
than on
the other, try to kedge off an anchor from what you want
to be
the low side. You may also be able to control which side
ends up
high by shifting crew and gear weight. Where is the
deeper
water? It may seem obvious that deeper water lies behind
you,
but it might be even deeper beside you. Of course it's
not
directly in front of you -- if it were, you wouldn't
have run
aground in the first place. To find where the deeper
water is,
you have some options. If you have a lead line you can
lower it
off the boat from all sides to get a measurement of the
depth.
You can make a lead line by taking a light line and
attaching a
weight to the end. You could also very quickly put a
boat hook
or an oar in the water.
How do you get there? If you have a centerboard,
raise it. This
will decrease the draft, possibly enough to free the
boat. Can
you sail off? If you were sailing down wind when you ran
aground, harden up and try to go to windward. If you
were
sailing close hauled, tack immediately and move crew
weight to
leeward. If sailing off on a reach or downwind would put
you
into deeper water, ease the sails and fall off toward
the deeper
water. Move crew weight around to heel the boat in the
direction
which is most likely to help it to slide off - this
alone may
reduce the boat's draft enough to free her up. If this
doesn't
work, drop sails, as the wind on the sails will continue
to push
you harder onto the shallow water. Furl them out of the
way. On
deck they will become a slippery liability.
Kedging off -- Once you've set an anchor in
deeper water, you
may be able to winch it in and pull the boat off that
way.
Again, moving crew weight around may help immeasurably.
It may
help to rock the boat by shifting crew weight back and
forth as
you winch in on the anchor.
Use a halyard -- If you know that heeling the
boat in one
direction will help, hand a halyard to someone in a
dingy who
can then carefully motor off the boat's beam and pull it
over
farther. If you don't have a dingy, a crew member can
grab a
halyard and swing out over the beam of the boat to try
to
increase heel.
Get off and push - This technique is obviously
only safe and
effective in very shallow water, and thus will only work
with a
very shallow draft boat, such as a day sailor or a
multihull.
Before getting in the water, be sure to put shoes on.
Make sure
that the boat won't sail off without you, and that you
have a
way to get back onto the boat.
Accept tow? As a last resort, if all other
options have failed.
This may require a VHF call to a towing company. Be
careful -- a
big powerful powerboat may be able to pull with more
force than
the boat's equipment can handle--the boat's hull can be
damaged.
The boat must have a cleat strong enough to take the
strain of a
tow, which may be considerable. If there is no cleat
strong
enough, consider tying off to the base of the mast. If
the mast
is stepped through the deck it will take the strain, if
it's
stepped on deck it may not. The line used as tow line
also must
be strong enough to take the strain of towing -- if it
breaks
under the strain of the pull of a tow boat, it will
become a
lethal weapon.
When you may not want to refloat the boat -- if you have
a hole
in the bottom you may be better off right where you are,
at
least until you've been able to carry out enough of an
emergency
repair to keep the boat from sinking.
I and my crew wish you the best in your
sailing endeavors! Best to you, Sailor Cull _/)_
Learn To Sail with
Multimedia!, Learn at your own pace with this sailing training CD-ROM for Windows that teaches all
aspects of Sailing, Piloting, Weather, Rules of the Road and more with narration, animation and digital
video by Sail Magazine. Only 34.99!